Raymond ChengGame development portfolio
Student, Game Designer & Programmer
Student, Game Designer & Programmer
Check out some of the projects I am most proud of.
Combat-focused 2D platformer with custom controller, combo system, and VFX.
Solo-developed FPS prototype with custom weapons, AI enemies, and pacing.
I am a student at University of Staffordshire, studying BCs (Hons) Games Programming and Design, specialising in , , and .
Most of my projects are built in Unity and Unreal Engine 5, where I focus on responsive controllers, boss fights, and readable & scalable C#/C++ architecture.
Outside university, I have completed multiple commission projects for Roblox games and created popular community mods in other viral games, building a reputation for , , and
In game jams, I usually act as lead programmer and designer, connecting art, design, and code so the team can iterate quickly while keeping the game coherent and fun.
I am actively looking for gameplay programming opportunities to gain more real‑world experience.
Remote | Roblox commissions
Remote | Community mods & commissions
University of Staffordshire · Stoke-on-Trent, United Kingdom
Merchiston Castle School · Edinburgh, United Kingdom
Open to gameplay programming roles, internships, and freelance commissions.
For opportunities or commissions, reach out via: